Unity vs Unreal comparison: Choose the best engine for you

Game engines — the tool, framework, software created to simplify game development. In modern productions, it is unimaginable to create a game without them. Game engines provide physics, input, rendering, scripting, collision detection, AI, and more with no need to code them. They are fundamentals of creating any advanced rendering related application.

  • Unity,
  • Unreal Engine,
  • Godot,
  • CryEngine,
  • Amazon Lumberyard,
  • and others.


Unreal Engine

Unity vs Unreal: comparison



  • 2D — Both engines can provide good quality in these areas but Unity has a much larger focus and tool-set.
  • 3D — Both engines have great 3D capabilities but as I wrote in the paragraph before Unreal is better at graphical fidelity.
  • Augmented Reality (AR) — Both engines can do AR projects but Unity has more experience and a bigger tool-set.
  • Virtual Reality (VR) — Unity excels in VR as the plugins are very versatile and integrate into the overall XR infrastructure.
  • Multiplayer — Both engines can do multiplayer but Unreal is the only one with integrated support for it. Unity requires 3rd party tools support.
  • Mobile and multiplatform — Unity is considered the best mobile platform and supports most development platforms at once.

Learning curve and easy of use

Industry Presence

  • Visualize molecular data, thus, to speed up the development of new drugs at C4X Discovery Company:
  • VR presentation of top-flight business class service at Air Canada.
  • Audi’s training program developed to improve logistic, service, and production workflow: Audi VR Training.
  • Proffesional skills training program:
  • VR game, Starship Survivor:


  • In the case of Unity, there are 3 subscription versions to choose from. The first version is personal and comes with all core features and is completely free. You are allowed to use this subscription if your annual revenue is lower than $100k. Additionally, every product must have a “Made in Unity” splash screen before the application starts. Next is a plus subscription that is for users with less than USD 200k in annual revenue and costs $40 per month. This subscription allows for a custom splash screen and comes with a 20% discount in the asset store. Additionally, users can use performance crash reporting. Last is pro. This version has no annual revenue limit. It cost $150 per month.
  • Unreal Engine uses a bit of a different approach. All features of the Unreal engine are available for free but you owe them 5% of your total revenue when you ship your game forever (expect on the first $3000 per game calendar, you get to keep 100% of that).




Immersive technology developers: Interactive & Intelligent 3D Solutions

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Immersive technology developers: Interactive & Intelligent 3D Solutions